Magic List[]
Magic Abilities are special attacks that can be found off Monsters (RF3) or bought from either the bath house or magic shop.
Magic Name | Information | Cost | Location |
---|---|---|---|
Transform | Transform into a wooly | RP cost: 0 | Default
Activate after defeating 1st boss |
Teleport | Escape from dungeons.
(Some areas in the game will send you back to your house.) |
RP Cost: 0
Price : N/A |
Default |
Fire Ball | Hurl small balls of fire. Can hurl up to 3 in a row.
Magic type: Fire |
RP Cost: 2
Price : 2200 |
Magic Clinic |
Big Fire | Hurl big balls of fire. Can hurl up to 2 in a row.
Magic type: Fire |
RP Cost: 4
Price : 4400 |
Clinic/Yue |
Explosion | Hurl a large ball of fire. Causes a large explosion on impact.
Magic type: Fire |
RP Cost: 11
Price : 6600 |
Clinic/Yue |
Water Laser | Emits a water beam that can penetrate stone. Hold down the button to extend the spell.
Magic type: Water |
RP Cost: 4
Price : 2400 |
Magic Clinic |
Parallel Laser | Emits 2 water beams that can penetrate stone. Hold down the button to extend the spell.
Magic type: Water |
RP Cost: 5
Price : 4800 |
Clinic/Yue |
Delta Laser | Emits 3 water beams that can penetrate stone. This spell is perfect when you're surrounded.
Magic type: Water |
RP Cost: 7
Price : 7200 |
Clinic/Yue |
Screw Rock | Summons a sharp rock. This spell really packs a punch, and is designed for fighter mages.
Magic type: Earth |
RP Cost: 5
Price : 2300 |
Magic Clinic |
Earth Spike | Summon a column of rocks that homes in on foes, sending them flying.
Magic type: Earth |
RP Cost: 11
Price : 4600 |
Clinic/Yue |
Avengerock | Skewer foes with a large rock. Also known as drill punch.
Magic type: Earth |
RP Cost: 9
Price : 6900 |
Clinic/Yue |
Sonic Wind | Unleash a wind scythe. Automatically homes in on enemies and shreds them to pieces.
Magic type: Wind |
RP Cost: 3
Price : 2500 |
Magic Clinic |
Double Sonic | The arcing trajectory makes it difficult to hit enemies in front.
Magic type: Wind |
RP Cost: 4
Price : 5000 |
Clinic/Yue |
Pierce Sonic | Unleash 2 wind scythes. They don't home, but can reflect and penetrate.
Magic type: Wind |
RP Cost: 6
Price : 7500 |
Clinic/Yue |
Light Shield | Emit two balls of light in front of you to shield you from enemies. They won't break easily.
Magic type: Light |
RP Cost: 6
Price : 3000 |
Magic Clinic |
Shine | Emit light balls that circle around you. They break easily, but there are 4 of them.
Magic type: Light |
RP Cost: 8
Price : 6000 |
Clinic/Yue |
Prism | Emit light balls that circle around you. Only temporary, but they won't break.
Magic type: Light |
RP Cost: 24
Price : 9000 |
Clinic/Yue |
Dark Ball | A dark ball of energy that travels slowly, destroying all in its path.
Magic type: Dark |
RP Cost: 4
Price : 2800 |
Magic Clinic |
Dark Snake | A dark ball of energy that snakes slowly, destroying all in its path.
Magic type: Dark |
RP Cost: 6
Price : 5600 |
Clinic/Yue |
Darkness | Forbidden spell that summons an entrance to the darkness.
Magic type: Dark |
RP Cost 8
Price : 8400 |
Clinic/Yue |
Cure | Recover 15% of your HP.
Magic type: Love |
RP Cost: % RP
Price : 1200 |
Magic Clinic |
Cure All | Medium recovery spell. Heals your ally as well.
Magic type: Love |
RP Cost: % RP
Price : 5800 |
Clinic/Yue |
Master Cure | Large recovery spell.
Magic type: Love |
RP Cost: % RP
Price : 9800 |
Clinic/Yue |
Medipoison | Cure poison.
Magic type: Love |
RP Cost: % RP
Price : 1800 |
Magic Clinic |
Mediparalyze | Cure paralysis.
Magic type: Love |
RP Cost: % RP
Price : 3200 |
Clinic/Yue |
Mediseal | Cure seal.
Magic type: Love |
RP Cost: % RP
Price : 4800 |
Clinic/Yue |
Rune Abilities[]
Rune Abilities are special attacks that can be found off monsters or bought from either the bath house or magic shop.
Shortsword/One Handed Sword[]
The most basic weapon. Extremely well balanced and easy to use. Shortswords are the only weapon type that gain 100% of an equipped shield's bonuses.
Rune Abilities | Cost | Description |
---|---|---|
Power Wave | 1,300 G | Charge up and unleash a great shock wave. |
Dash Slash | 2,000 G | Closes the gap between foes in a flash. Perform a leg drop if dashing. |
Mind Thrust | 2,800 G | Lunge at your foe. Can sometimes inflict a status ailment. |
Rush Attack | 3,800 G | A flurry. Press repeatedly to increase attacks and a finish. |
Round Break | 6,900 G | A cyclone attack that knocks away foes. Great when surrounded. |
Longsword/Two Handed Sword[]
Longswords have very high attack power. However the increase over faster weapons is relatively small early on, so they aren't recommend until much later in the game.
Rune Abilities | Cost | Description |
---|---|---|
Delta Strike | 1,500 G | A flowing attack that lunges and cuts. |
Wind Slash | 3,400 G | Jumping spinning attack. Continually press the button to keep attacking. |
Steel Heart | 3,800 G | Stand fast and take enemy attacks without being knocked around. |
Naïve Blade | 5,500 G | Deflect an incoming attack, then strike back for a critical hit. |
Flash Strike | 9,800 G | Draw up your energy and unleash a strong attack on your enemies. |
Spear[]
Spears have moderately high attack power and provide a small bonus to defense. Their basic attacks have very long range, but a narrow area of effect that can make them difficult to use.
Rune Abilities | Cost | Description |
---|---|---|
Sky Hurricane | 2,100 G | Toss up and juggle your foes in the air. |
Reaper Slash | 2,700 G | Has a large range of attack. Great when surrounded. |
Axel Disaster | 3,200 G | Spinning lunge attack. Hard to deal multiple hits. |
Millionstrike | 8,800 G | A blindingly fast lunge. Emits a shockwave that inflicts damage. |
Hammers and Axes[]
Hammers and axes belong to the same weapon type and share the same rune abilities. These types of weapons are the slowest but deal the highest damage.
Rune Abilities | Cost | Description |
---|---|---|
Stardust Upper | 1,900 G | Knock foes in the air. Can inflict damage while spinning around. |
Tornado Swing | 2,400 G | A great spin attack. Continually press the button to keep attacking. |
Grand Impact | 5,700 G | Pound the ground hard. Continually press the button to keep attacking. |
Giga Swing | 11,000 G | Knocks foes so far that they won't stop until they hit an obstacle. |
Dual Blade[]
Dual Blades are faster and more damaging than shortswords, but do not gain a bonus while using a shield.
Rune Abilities | Cost | Description |
---|---|---|
Twin Attack | 1,700 G | Stab, twist and release. Simple in theory, devastating in practice. |
Gust | 2,600 G | Perform a great leaping attack. Also great at dodging attacks. |
Rail Strike | 3,800 G | A jump-spin attack. Very hard to counter this move. |
Storm | 4,500 G | Perform a flurry in the air. Continually press the button to keep attacking. |
Blitz | 8,400 G | Concentrate to speed up your attacks. You can perform quick attacks. |
Fist[]
The fist is a type of weapon that can only be used when your character is transformed into a Woolly. The damage and abilities are based entirely on your skill level and your current level.
References[]
|